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This paper proposes an image-based modelling pipeline for use over peer-to-peer networks in cultural heritage, and other applications. There has been a considerable interest in the development of architectures for a decentralized form of networking enabling cross-device communication and data exchange. The use of regular under-utilised computers instead of specialised servers offers a more effective approach to distributed computing by shifting 3D content where it is more needed thereby providing better load balancing. However, peer-to- peer networks are classified as unreliable, and the constants peer connection and disconnection are serious factors to evaluate during the architectural design. This paper illustrates some of the problems, and provides a first step towards their solutions.

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