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This
paper proposes an image-based modelling pipeline for use over peer-to-peer
networks in cultural heritage, and other applications. There has been a
considerable interest in the development of architectures for a decentralized
form of networking enabling cross-device communication and data exchange.
The use of regular under-utilised computers instead of specialised servers
offers a more effective approach to distributed computing by shifting 3D
content where it is more needed thereby providing better load balancing.
However, peer-to- peer networks are classified as unreliable, and the constants
peer connection and disconnection are serious factors to evaluate during
the architectural design. This paper illustrates some of the problems, and
provides a first step towards their solutions.
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